Audio Mines
An audio-driven puzzle game inspired by the classic minesweeper formula.
Instead of visual clues, the game relies on sound to help you navigate and detect danger.
Open game pageHere are the audio games I've released and the sound-first projects I'm currently working on.
Some are more puzzle-focused, some are more atmospheric, and some are still experiments. Together they show the direction I want Zero Pixels Studio to grow in as a home for audio games, accessible games, and sound-led design.
An audio-driven puzzle game inspired by the classic minesweeper formula.
Instead of visual clues, the game relies on sound to help you navigate and detect danger.
Open game pageA flight game built entirely on sound, where your phone becomes the joystick.
Players fly iconic historical aircraft using 3D binaural audio to sense direction, speed, and danger without any visuals.
Open game pageA quieter project built around mystery, radio fragments, and listening closely.
It leans more into atmosphere and storytelling, asking the player to piece together meaning from transmissions and environmental sound.
Open game page